From winning GOTY in 2022 in Beta to your creators having doubts about your future, Warner Bros. confirms the failure of his fighting game – MultiVersus

In 2022, an unusual moment occurred in our midst: the Game Awards Geoff Keighley was awarded by Warner Bros. award for best fighting game, although MultiVersus was still a demo version. Yes, the game had not yet been released to the market and actually disappeared for another year before its complete re-release, but its good reception earned it an award at the most important awards ceremony in our field. Now, six months after the release of the full version, Warner Bros. confirmed obvious: it didn’t work.

The idea of ​​launching a fighting video game in the style of Super Smash Bros., but with the same Warner Bros. characters. Batman, superman or Scooby-Dooit was extremely amazing and interesting. However, with the loss of licenses such as Lord of the Rings and the silence surrounding Harry Potter, many users ended up breaking away from fighting game even before it hit the market. It was a good decision and Warner Bros. thought the game had potential, “but could not show expected results“.

As we mentioned yesterday, MultiVersus and Suicide Squad incurred losses of US$100 million, although until now we have not had an official statement from David Zaslav, CEO of Warner Bros. Player interest remains low“, confirmed the manager after several months of not being able to take off on any platform. If we look at SteamDb, with the exception of August, when it exceeded 10,000 players, in the remaining months it remained less than 5000 playerswhich is difficult for licenses of such weight that the company holds.

I've played over 100 hours of MultiVersus and the difference between ragingly hating it or ragingly loving it is always one update away.

In fact, Warner Bros. decided to buy Player First Games, the studio behind MultiVersus, in July, aiming to combine the development team with the publisher to improve the gaming experience. At the time, studio founder Tony Huynh expressed enthusiasm for the potential of working with Warner Bros., saying it would allow optimize development And offer A best experience players. However financial results third quarter showed that integration did not give the expected results.

Warner Bros. will focus on successful franchises in the future

For this reason, after months of struggling to stay afloat, Warner Bros. announced that it will focus on a number of licenses that it knows can work in the coming years. Among them are the obvious characters Batman and Wonder Womanbut also Hogwarts Legacy, Mortal Kombat and Game of Thrones, as well as exploring any opportunities to make a profit by squeezing DC Comics characters.

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