Capcom explains why they brought both Monster Hunter Stories to modern platforms, even though the closing of stores and services on Nintendo 3D had something to do with it.
Capcom Monster Hunter Stories was re-released in June 2024 for PCSteam deck, PS4, PS5 and Switch, why? One of her managers decided to explain how and in what way RPG 3DS.
Let’s remember that Monster Hunter Stories for Nintendo 3DS is spin-off of the Monster Hunter saga which is complemented by the sequel Monster Hunter Stories 2: Wings of Ruin.
Therefore, it is worth remembering that one of the games is on an inaccessible platform. If we look not too far back, we will see the end of online services and the closure of online stores in 3DS and Wii U.
In a recent interview with Famitsu, which they translated to NE, the developer talked about the solution bring back the original Monster Hunter Storieswhich recently appeared on new platforms.
The Japanese magazine spoke with Yoshihiro Akira –producer Capcom– about the updated version, but when the media raised the topic of comparing it with the original version for Nintendo 3DS, it said:
“The support we received from all over the world and from those who enjoyed Monster Hunter Stories 2: Wings of Ruin, released in 2021, is largely to blame.“- Akira commented.
“And with the end of service in 3DS online stores, playing the saga in order has become more difficult. Therefore, we decided to launch current generation versions.
To encourage players to play through the saga in order, or even to encourage those who played it to do so again, we’ve dubbed the game in English and Japanese, and created a “museum” of things like production materials and audio.“.
Considering Monster Hunter Stories debuts on 3DS, porting it to new platforms was not easy. Moreover, there is now only one screen for work.
Regarding the difficulties in creating ports of both games, Akira commented: “The process of porting an old game and running it on modern platforms takes a long time.
Development began with programs that carefully read the source code. From a system perspective, the biggest challenge was the user interface.“, the producer recalls at this moment.
“The 3DS version has two screens, including a touch screen, and the smartphone version also has touch controls.“, so it was difficult at first.
Although Akira remembers it Monster Hunter Stories 2: Wings of Ruin is out on Nintendo Switch, PlayStation 4 and Steam. hence “It had a base that could be used to reconstruct it.“.
But these were not all stones in the way, Capcom continued to say: “As for simple things, one of them was the selection of works that would be added to the “Museum” as additional content, which I mentioned earlier.
Fortunately, the archive from that time was well preserved, and we were able to add works from the development process and allow people to fully immerse themselves in the world.“.
“Monster Hunter Stories and Stories 2 come to new platforms and offer two great classic RPG adventures. The first game improved on a technical level, although it feels dated compared to its sequel.
There’s not a lot of new content, but if you’ve never played… now is the time to do so.“, we said in conclusions during analysis of both Monster Hunter stories.
Capcom decides to explain why it revived Monster Hunter Stories and how it created the ports that are now available on Nintendo Switch, PlayStation and PC.Are you satisfied with the result?
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