if you want a better sound option you will have to pay extra

There are only a few hours left before we can throw ourselves into the neck of Call of Duty: Black Ops 6 to gobble up the new FPS Aktivizhn. The company is promising a big war, and Xbox Game Pass users will especially benefit from its launch on Microsoft’s subscription platform.

While many are looking forward to the campaign mode, it’s clear that the company’s big efforts are always focused on the multiplayer portion. And it is online that you can enjoy HRTF, enhanced audio format which allows you to “simulate how the shape of your head and ears affects sounds before you hear them. This is the gold standard for maximizing directional perception in headphone listening.”

Over the past few days, it has become my fortress of solitude. Even Unboxing couldn’t convey so much peace and tranquility to me.

This was discussed in detail by Treyarch’s audio engineers, who noted that this feature will be available with a universal profile for both Call of Duty: Black Ops 6 as for the first season of Warzone. However, there is a second option – to create a custom profile on PS5, Xbox Series X/S and PC so that we can customize it to our liking. It can be used with a 30-day free trial, but once that phase is over you will have to go to the checkout and pay €20 to purchase it for five years.

Since immersive spatial audio technology is used Embodyused in works such as Cyberpunk 2077 and Final Fantasy. The ability to better determine the origin of sounds such as gunshots and footsteps, as well as isolate background noise, appears to provide a distinct competitive advantage.

Pay to listen is how Activision’s practice is defined by users who noted on Reddit: “Where is the world heading when you have to pay for the best sound in the game?”, while at the same time “playing games.” fuck you, I’m not a COD player, but this is more than a disaster and, unfortunately, it has reached its lowest point.”

However, it remains to be seen whether there really is a significant difference that could unbalance the games. There are those who note: “I don’t think this is a typical way to make money. This is a very specific benefit that won’t affect 99.9% of us,” while others think that third-party PC voice-over apps can give you significant or similar improvements.

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