Ninja Team is a studio that not only adheres to the concept of an action game with subtext soul-likesome with more or less components of this subgenre, but we’re talking about a team that didn’t stop pressing the gas pedal V no time. The Japanese have released, starting with the most recent Rise of the Ronin, no less than ten releases over the past six years, some of them coinciding with the same period, and they are not going to stop there. Proof of this is that its newest Japanese open world get more content today.
We knew that Team Ninja was pleased with the performance of Rise of the Ronin, not only in terms of sales, surpassing the Nioh saga, but also in terms of work done. Despite this, post-launch content the game was a mystery. After two months of life, Fumihiko Yasuda, the game’s producer and director, has finally revealed what will be in the game as part of the 1.0 update, available today.
The update introduces several improving quality of life. Players can now manually reset Rebel areas, sync missions completed on Midnight difficulty, and equip two identical weapons separately, allowing for different fighting styles in each hand. One particularly notable change is that advances in cat collecting will now allow these adorable animals to appear around Usugumo Daiyu, where they can be petted. In addition, the patch added 5 new allied missions available now.
In addition to these improvements, the studio shared the rest of the press releases on Twitter, outlining some minor content for the game. Set bonuses added to Ferocious Tiger And Awesome dragon. Ferocious Tiger gains Blade Flash and improved forward dodge, while Dread Dragon adds Final Spark, Neutral Combat, and other buffs.
These changes complement a series of balance updates and bug fixes, offering Rise of the Ronin players a more refined and enjoyable gameplay experience. However, we are talking about the first additional content that, although minor, marks the way forward and has DLC similar to Wo Long: Fallen Dynasty or Nioh 2.
As we mentioned at the beginning, the PS5 exclusive developed by Team Ninja with Koei Tecmo in the distribution seems to compelled To give exact sales figures. Despite this, the Japanese team announced two weeks ago that its open world had outsold the Nioh saga. Despite competing in a limited market and competition, the game was well received, especially in Japan. Koei Tecmo noted the high ratings of players and considers this success a step towards medium term growth.
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