“It’s very, very difficult.” Skyrim and Fallout Veteran Thinks the Industry Shouldn’t Go Down This Path Because You’re Forced to Sell Millions – The Elder Scrolls V: Skyrim
The video game industry has several problems, but one of the most common is the model AAAas many believe it is unsustainable due to big budgets and development time. The risk is very high and the reward may be very small because you forced to sell millions so that the title you are working on is profitable. Bethesda has been making Starfield-level blockbusters for quite some time now, and more will be in development over the next few years. The Elder Scrolls 6 and Fallout 5.
These AAA games will have high budget at least over $100 million, and luckily they have popularity of your IPsomething that will help you in sales to some extent. However, for Skyrim lead designer Bruce Nesmith, this the model is unstable since you forced to sell millions so that the name is profitable for the company. In an interview with Videogamer, he notes that there are many problems with triple A games.
“I don’t think this is a sustainable model for the industry and there are many reasons for this. One of them is simple economics. game in which you spent 6 years working, you’ll have to sell tens of millions of copies. This the only way to get back what you invested. So If it’s not a huge success, you’re dead.. Is very very difficult achieve great success in the video game industry. Exactly,” says Nesmith (via LevelUp).
A big studio is not as efficient
Another aspect that poses the most challenges in video game development is when you’re leading a team. team of hundreds of peopleaccording to a creative mind at Bethesda. “Coordinating 100 people and pulling them all in the same direction to create an incredible game is difficult. Do it with 400 people, 600 people, 1000 people, you’re starting to have problems that you can’t decide. Just it becomes difficult to cope. The profit you make from additional staff starts to diminish. If there are 50 people working on a project and then I add another 50, I’m not getting double performancemaybe 80%,” he concludes.
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