NVIDIA just announced the introduction of DLSS 3.5, a new version of its neural network system to improve video game graphics. The most exciting new feature is a feature called Ray Reconstruction, which “enhances ray-traced image quality for all GeForce RTX GPUs by replacing hand-tuned denoisers with an AI network trained by an NVIDIA supercomputer.” which generates higher quality pixels among the sampled rays. ”.
The new DLSS 3.5 will be accessible even for those using GeForce NOWNvidia’s game streaming service.
Among the first titles that will make use of DLSS 3.5 it is worth mentioning Alan Wake 2, Cyberpunk 2077: Phantom Freedom. The iconic Portal series will also receive an update to DLSS 3.5 this fall, which promises better performance and visual fidelity.
Nvidia will show the first examples of DLSS 3.5 in Cologne, Germany during Gamescom 23 (August 23-27).
“Real-time ray-traced lighting was a major milestone in our journey toward photorealistic graphics in games, and we achieved these goals with Cyberpunk 2077’s RT Overdrive mode, Minecraft on RTX, and Portal on RTX. With the addition of Ray Reconstruction in NVIDIA DLSS 3.5, AI helps developers improve the worlds they create by increasing image quality more than previously thought,” said Matt Wuebbling, NVIDIA vice president of marketing.
In addition, Nvidia says, other games will be added to the list of those that take advantage of DLSS and Nvidia Reflex: the names mentioned above are joined by Call of Duty: Modern Warfare III, Fortnite and PAYDAY 3.
More realistic emotions for NPCs thanks to NVIDIA ACE
ace of nvidia create “custom AI models” to make video game NPCs more believable and authentic. “With ACE, generic NPCs can be transformed into interactive characters who can start a conversation or provide local knowledge that leads to new quests,” Nvidia’s press release explains.
Well, now developers using Nvidia ACE can count on NVIDIA NeMo SteerLM“A new technique that allows you to customize the personality of NPCs to achieve more emotional, realistic and memorable interactions.”
In other words, it seems that with Nvidia ACE it will be possible to create useful NPCs, capable of giving relevant information in the game, but also very realistic because they are capable of showing emotions.