Gamescom 2023 has just started in these hours, and NVIDIA takes this opportunity to announce DLSS 3.5, the new version of AI-based image scaling technology. On this occasion, the Santa Clara giant has focused on the quality of ray tracing, with a technology called RR or Ray Reconstruction.
According to the company, the improvement algorithm was trained with five times the data used for DLSS 3, and guarantees tangible improvements that can be seen with the naked eye compared to the denoising techniques used up to now. The software was trained to pull in additional information directly from the game engine, recognize various ray tracing effects, distinguish between good and bad pixels, and retain high-frequency information for upscaling. In particular, NVIDIA notes that traditional denoisers produced an image with duller and brighter colors than the original, as well as contributing to a degradation in global illumination and reflection quality, and this has been corrected with RR.
DLSS 3.5 is coming this fall, naturally only on supported video cards (basically all last-gen GeForce RTX ones); debut in several high-profile games and expansions is expectedsuch as Remedy’s Alan Wake 2, Valve’s Portal RTX and Phantom Liberty, the first and only paid DLC for Cyberpunk 2077. It will also come to the cloud (GeForce Now) with the same games, on the NVIDIA metaverse/virtual reality platform Omniverse and in professional applications like D5 Render and Chaos Vantage (it will be especially useful for generating fast and reliable previews).
In addition, NVIDIA has announced that one of the most popular games ever, especially for PC, will receive the treatment RTX Remix: Half Life 2 per valve. Remember, RTX Remix is the Omniverse-based modding tool that allows the community to add the advanced lighting effects of ray tracing to the classic titles of yesteryear. NVIDIA says that it has made a preview version of the RTX Remix available to a team of passionate modders and they have begun work on the unofficial “remaster” of Valve’s masterpiece.
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However, on the GeForce NOW side, NVIDIA announces the completion of the server upgrade process with GeForce RTX 4080 cards, usable only for Ultimate subscribers, which promise up to 120 FPS at 4K or even 240 FPS at lower resolutions and support for ultra-wide resolutions. . Additionally, starting August 24, all Game Pass games will also be available on GeForce NOW.
More generally, the company advertises new titles that will receive support for DLSS, RT and other NVIDIA proprietary graphics technologies:
- Alan Wake 2 – Reflex, DLSS 3.5 and full ray tracing from day one
- Call of Duty: Modern Warfare III: From day one with DLSS 3 and Reflex
- Cyberpunk 2077: Phantom Liberty – From day one with Reflex, DLSS 3.5 and full ray tracing
- Fortnite – DLSS 3 this fall
- PAYDAY 3 – from day one (September 21) with DLSS 3 and Reflex
Finally the company announces the launch of the new Game Ready drivers with full Starfield support and ICARUS: New Frontiers, the certification of 8 new monitors for G-SYNC technology and another 6 configurations optimized for GeForce Experience.