“Only EA supported us”: this promising Nintendo Switch game had a hard time finding support
Abubakar Salim, the creator of Surgent Studios, shared some interesting details about his next game Tales of Kenzera: Zau during the Game Awards. He admitted that he had difficulty finding a publisher willing to support the project.
Although many studios initially showed interest in the idea, none of them moved forward with this proposal. This changed when E.A. He learned about the game and showed interest in supporting it.. “I was at a time when all the studios were saying, ‘Hey, we want to give you a chance.’ black developers. But no one answered me…” he says.
“I remember thinking, ‘Hey, okay, you’re looking for that perfect game that is impossible to achieve into something real,” he adds. “And those barriers still exist even though you’re suggesting things like, ‘Let’s give black people a chance.’
This story highlights the challenges some developers face, especially those from underrepresented communities, face when trying to bring their projects to market. Salim’s attempts to find support, despite the studios’ apparent willingness, highlight the ongoing need to remove barriers and biases in the games industry.
The Importance of Great Publishers support for various projects like Tales of Kenzera: Zau, in explaining the loss, highlights the need for more diversity and inclusion in all aspects of the gaming industry, don’t you think? Read your opinion in the comments!
Fountain.