They screwed up by saying that we don’t need 60 FPS to play their RPG, and although with their ifs and buts, they are now backtracking on their idea – Accepted

Obsidian Entertainment is synonymous with quality. The creators of Fallout: New Vegas explored various universes to create their games, but there was one that captivated them from the very beginning: Pillars of Eternity. Now, with the help of Avowed, they will expand this fantasy world with an exclusive RPG for Xbox Series X|S and PC. Although the game was delayed until 2025 to make way for other Xbox releases, it caused controversy when its creators stated that the role-playing game “you don’t need 60 fps“However, this statement remained behind, because Obsidian confirms what’s happened working on optimizing Avowed For exceed 30 FPS on consoles.

Shortly after the August release delay was announced, noting the new release date of February 18, 2025, Avowed art director Matt Hansen noted that 30fps were minimum standard to which they sought. In addition, he stated that if this figure is not exceeded, it will not be a problem for the game. “This is a single-player first-person game; you don’t necessarily need that 60 fps,” said Hansen, who generated debate between players.

Avowed can run at 60fps, but may not output.

However, during a recent closed press test where colleague Alberto Pastor had the opportunity to try out the game and be amazed, Carrie Patel, the game’s director, made it clear in an interview with content creator Parris Lilly that 30 FPS limits may have been exceeded due to the delay. Patel stated that the team taking advantage of the extra time For optimize project and assured: “This opens up the possibility that the game reach 60 fps on consoles via later updatessomething we’ve already seen in similar games.”

Recognized
Recognized

Patel compared this strategy to games such as star field. Bethesda’s game debuted on Xbox Series X|S at 30fps at 4K resolution. Todd Howard implemented an update that increased the fps rate to 60. It also included options to limit fps to 40 and VRR support. displays. According to Patel, Avowed could follow a similar path in its development. content after launch.

About the version for PC, there will be no restrictions in frame rate, allowing players to enjoy a smoother gameplay if they have the necessary hardware. Developed using Unreal Engine 5, the game promises impressive graphics and an outstanding level of detail, further confirming Avowed’s status as one of Obsidian’s most ambitious projects to date.

In 3D games | Playing Avowed for 5 hours was an eye-opener for me, and it’s already the fantasy RPG I’m most looking forward to in 2025.

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