Just yesterday, the hare came with news that surprised us all: Sony Group Corporation was in negotiations to acquire Kadokawa Corporation, one of the most influential companies in the current market and owner of FromSoftware. Although it is true that Reuters very knowledgeable and reliable broker Regarding this type of information, both Japanese companies remained completely silent for hours, neither confirming nor denying the facts, so we were faced with news that had to be treated with caution. And finally, one of the main characters of these negotiations said: Kadokawa confirms that, indeed, is in negotiations with Sony.
Kadokawa Corporation is known for its extensive real estate portfolio, which includes major subsidiaries such as ACQUIRE, FromSoftware, Gotcha Gotcha Games and Spike Chunsoft
in addition to a good list of manganime licenses, something that would fit the solution buy Crunchyroll in 2020. In fact, Sony already owns a 14.09% stake in the creators of Dark Souls or Elden Ring and a 2% stake in Kadokawa, so all the clues seem to be true.Of course, as we already mentioned, neither of the two companies have opened their mouths yet. In this case, Kadokawa spoke clearly and directly. making it clear that the information provided by Reuters yesterday is not only true, but also sheds light on negotiations that they have not yet arrived at any port. “The company has received an application to purchase shares of the company, but a decision has not been made at this time,” Masaki Matsubara’s company added.
Of course, Kadokawa wanted to take the bull by the horns and, in parallel with confirming these negotiations, made it clear that if an agreement was reached or not, The Japanese company will share the information.
. “If there is any fact that needs to be announced in the future, we will do so in a timely and appropriate manner,” FromSoftware’s parents eventually added, hinting at avoiding any rumors or half-truths from now on until the Japanese holding company will not make a statement. .Of course, a possible acquisition could have significant consequences not only in the field of video games, but also in the production of multimedia content. Kadokawa was a key actor in the development of a large number of franchises, both in the field of video games and in the field of anime, which would perfectly complement Sony’s multi-platform entertainment offering. Sony’s interest in Kadokawa makes sense and underscores the company’s growing focus on consolidate an even larger portfolio intellectual property around the world.
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