While the leaks, as always, have left us wondering about the existence of a new Monster Hunter, the new Wilds trailer has exceeded expectations. This Summer Game Fest 2024 preview turned heads and made it clear that Capcom wanted to showcase the franchise. Now, as expected after the bombing, Yuya Tokudadirector of the game, met with various media representatives to discuss how the studio wants to take advantage maximum use of modern equipment capabilities create a more immersive and realistic world.
Tokuda, carried away monster hunter Before joining Capcom, she became key person in franchise development. His first credited work in the series was in 2005’s “Monster Hunter: Unleashed,” and he has since moved into directing, having worked on several games as a designer, such as the award-winning “Monster Hunter World.” As a thinking leader of a new game, the manager outlined How will the world’s potential be used?
beyond the gaming experience.“I didn’t even join Capcom when Monster Hunter came out. I was very impressed when I saw the trailers for this game: I was impressed with how it was, from the very first game, trying to imagine a convincing ecosystem where the monsters were part of the world and not just bosses in the game,” Tokuda commented in an interview. degree of immersion and the surprise you long to see on the faces of current Wilds players.
In this context, Tokuda emphasized that his focus as a director has always been and will continue to be on the ecosystem within the game. “To be honest, it was always clear to me which one This was the direction I wanted to go in.
. Any Monster Hunter game I direct always focuses on its world. I want to make the most of the hardware characteristics so that I can represent a living, breathing world in the most convincing way,” he explained.This design philosophy appears to be paying off, considering Monster Hunter World is Capcom’s best-selling game to date. Tokuda seems to be on the right track: ambitious plans for Monster Hunter Wilds, which strives to exceed player expectations and make the most of available technological capabilities. So it’s not hard to imagine that fans of the license will be excited to see how Tokuda and his team at Capcom realize this vision.
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