The new Shadow of the Erdtree patch will make your first few hours easier. Elden Ring DLC ​​changes difficulty with update 1.12.2 – Elden Ring: Shadow of the Erdtree

FromSoftware has adjusted the Blessings improvements to make progression more gradual and regular.

With just a week left until the release of The Shadow of Erdtree, the desire to continue exploring the Kingdom of Shadows has not diminished. On Steam, FromSoftware managed to reach the same number of players as at launch, and therefore calm down annoying public sector With DLC Difficulty Elden Ring, the Japanese have released the first patch for the RPG. That’s all that’s included “calibration patch 1.12.2”designed to do Shadow of the Erdtree’s beginning is easier.

You already know that there is controversy surrounding this issue. internal complexity some bosses or enemies in Shadow of the Erdtree. There are those who saw in the expansion high learning curve and those who faced bosses that were vastly superior to their characters and rendered the builds they had in the base game virtually useless.

For this reason, and in an effort to reassure some players, Miyazaki’s team has released the game’s first patch, which is available for download this morning. The update brings several important changesespecially in improvements Blessings from the Kingdom of Shadows And Blessing of the Ashes of the Honored Spirit. With these adjustments in improvements, they will share its influence in two segments:


  • The first improvements will provide a higher level of protection against damage. as well as increased damage you deal compared to what they were before.
  • Second half will apply gradual and continuous improvement while its effects increase. All this leads to the conclusion that at the highest level of Blessings, the effects will be the same as before.

At the same time, the Japanese strive the first steps in the DLC are staggered, much more accessible to all players. A revised and standard difficulty and adaptation curvemuch less inclined than hitherto, and whose influence tends to be minimal in other aspects of the game, with the exception of offering an escape route for the player who feels constrained in the early hours.

In its turn, PC version There were also some minor fixes, and the patch in question is not one of the most serious in the game. For Steam players, a bug related to the settings was fixed. ray tracing and some improvements have been made. While there are still adjustments to be made in this area, the studio recommends that we deactivate ray tracing until the issues are fully resolved.

Shadow of the Erdtree will receive more balance adjustments.

While the impact, hopefully positive, of the changes released today for Elden Ring remains to be seen, FromSoftware hasn’t revealed everything just yet. The Japanese studio also announced that they are working on future arrangements that will include additional balance adjustments on different enemies or weapons, especially in enemy difficulty in that New Game+ ModeThe most obvious bugs have also been fixed and game performance improved.

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