Categories: Technology

They buy video game press, but only when it’s interesting.

It never rains which everyone likes, this is clear, especially with the arrival of the most anticipated games in the sector. And it’s the same thing no matter what the names are or what companies they belong to. It always happens. Controversy is raging around Xbox and PlayStation games due to a bitter war between these users. who seem more busy criticizing the enemy company than enjoying the games they brag about about the company they claim to be theirs (poor guys).

This happened with Rebirth of Final Fantasy VIIthis happened with star fieldWith Spider-Man 2With God of War: Ragnarokand it happened again with Hellblade 2. Therefore, apart from the ridiculous war between one and the other and the statements of people who defend some and attack others without even playing the works they argue about, simply for the simple fact of “belonging” to a group or community, the best thing is to always judge for yourself and by -to truly appreciate what each title offers and evokes in us individually.

I repeat myself like a cockatoo, I know, but always with every contradictory analysis that abounds in the sector, I invite reflection, because I believe that print press analyzes are nothing more than the subjective opinion of each of the analysts behind them. said the lyrics. A ten that was once dedicated to Starfield or God of War: Ragnarok represents a 10 for Areajugones as a medium, but it does not represent a 10 according to all analysts working in said environment..

Analysis of God of War: Ragnarok

I understand the general reading, but it is important to remember that When an analyst signs a text with his first and last name, he expresses his opinion and feelings regarding the work being analyzed. Your own, individual, not collective. Those who are looking 100% objective opinion when analyzing audiovisual works, they must know that it is something that Doesn’t make sensesince the video game as a medium evokes different sensations and emotions that affect each person who enjoys them differently, creating This fact in itself does not allow us to evaluate the work solely objectively.

This obviously does not mean that there are parts of the analysis that can be assessed more objectively than others, such as the technical aspect. Something that if we pay attention, Most analysts agreed on the print press’ assessments regarding Hellblade 2.. However, analyzing a video game means evaluating various aspects of it, and at this stage opinions about the work are revealed Ninja theory They turned out to be more diverse, as is usually the case.

I will always defend the ratings of all analysts, perhaps because I have been part of this group for many years. When I analyze the game, I understand the responsibility it entails., and I assure you that this is something very measured that I never take lightly. And just as I feel responsible for this, I would like to think that The rest of my colleagues, both in my circle and elsewhere, share the same commitment.. That’s why I will always defend every analysis and, of course, the estimates that analysts give, whether they resemble what I might give or not. Hence their subjectivity.

I don’t know why there are people who find it difficult to understand that there are people who, for example, To others, Starfield may seem like a 10 game, while to others it may seem like a 5.4 game.. Portals type Metacritic and OpenCritic They actually have this feature to reveal a common feeling through means created from the diversity of their assessments.

Yesterday I finished Hellblade 2. The name that was analyzed by my colleague Ramon Baylos and to whom he gave 8.2. Having finished, I re-read your analysis, and although We agree on many aspects, most in factI admit that I would appreciate the work Ninja theory in a more negative way. Does this mean that he is more right than me, or vice versa? No YesThis means that we both have different opinions about the same experience.

Apart from his technical boasts, which no one doubts, I found the game to be laughably limited. 90% of the game is a hallway where you push the joystick forward. The riddles we are presented with are tiresomeas they disrupt what little rhythm the game manages to achieve. Combat System: Coffee Spoon Deep, and I was only impressed by one part of the game, which consists of running with Senua from one point to another in search of shade so as not to get burned by the fire chasing us. A sentence that the game repeats in the final part of the game with a logically less unexpected result.

Hellblade 2 Analysis

Even the much-vaunted technical boasting has its drawbacks, as the entire work seems completely static. There is nothing free about work. Ninja theory. Senua will walk around unable to do anything else during the moments the title forces us to do so (and there are many of them), she will not be able to draw her sword at any time, she will not be able to interact with any of the scenarios outside of some doors and certain points designated for this purpose. It’s so limitedthat although we can visually access a larger area, we will not be able to do so unless by chance in life we ​​are lucky enough to stumble upon a couple of lemon-sized stones on the ground that prevent us from moving forward and leaving our predetermined path.

So technical boasting, no matter how good it may be, I can’t help feeling that work Ninja theory This is a completely limited and, above all, controlled experience., which features little player interaction outside of combat zones that are very repetitive and in solving horribly poorly executed puzzles. I have to admit that Those almost 8 hours that it lasted seemed long, and with such a short duration this is far from a positive thing.. I’ve been reading lately that a lot of people are justifying these shortcomings by saying that they aren’t a complaint about the game, and I agree because after finishing it, It is obvious to me that the claims Ninja theory They are great in the technical aspect and laughable in other sections.Unfortunately.

I was glad to read the arguments of those who made the case for the idea that this work should be judged with the distinction that many desired for it. Hellblade 2And They claim they were rejected due to the much-discussed Xbox bid… Many media outlets have given it top marks, media outlets that feel like the Xbox rating shouldn’t affect them, and once again it’s clear thatto the double standards of some regarding which press is valid and which does not depend on the level of analysis…

Of course, I am doing a very superficial and quick analysis to suggest that average score 81, it seems to me that he personally is even very generous with the work he created Ninja theory. But it’s simple my opinion, subjectivestill.

Something that we have always had no problem accepting in evaluations and opinions about other audiovisual experiences, but we find it so difficult to accept in the video game sector, often feeling it as an attack that only occurs in the minds of those who feel attacked by the opinion of another.

Many users regretfully gave up the opportunity to empathize and try to understand through what is written or said and commented on in video analytics. They only seek to confirm their belief based on belonging to a group.. If my favorite company’s game is criticized negatively, the press buysbut if they criticize the game of the opposing company, then they get tired of repeating, like a cockatoo, all that recording or written analysis that shows that the game they hate is, without any argument, worse than expected, thereby, in turn, giving the press all the credibility of what they had previously attacked by claiming to have been bribed. People can be incredibly stupid sometimes, and the sad thing is that in the video game industry, we unfortunately see this very regularly.

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