Categories: Technology

Ubisoft celebrates one of the greatest resurrections in history with the return of The Rogue Prince of Persia – The Rogue Prince of Persia

It seems incredible, but seven months have passed since I first told you about this. Robber Prince of Persia and today it’s crazy bagel It seems like a completely different game. I needed it. An alarming lack of content and an art style that favors simplicity (too much in my opinion) are two things that caused it to fall out of favor far too quickly. As much fun as it is, there isn’t much to do. All this changed with the advent giant update with whom Ubisoft and authors Dead cells They made the game completely different and improved. It’s impressive how good he looks and how great it is to overcome his brutal battles with agility and acrobatic style What can you expect from the Prince of Persia? This was already the case in the original version, but now it’s even more fun because the action never stops evolving, opening up new paths full of dangers and stories to discover.

I’ve spent the last few hours playing like crazy Robber Prince of Persia and I still want more; about new challenges, more battles against menacing bosses that don’t make things easy, and of course, more of that impossible platforming that works so well in Evil Empire. We are now talking about early access which offers nearly ten hours of content to explore, including up to four end-stage bosses, 9 different biomes, and up to 20 weapons to combat with unique fighting styles. Enough? It’s a good first step towards what everyone is aiming for: another great Prince of Persia game, but there’s still a long way to go and a lot of promises to keep. But if you ask me right now, I’ll tell you that there are already more than enough ingredients to catch you. And it’s his fault acrobatic action.


Unstoppable Prince

There’s something thrilling about the action of “Rogue Prince of Persia” as the hero moves through his locations with astonishing speed, barely touching the ground, decimating his enemies between acrobatics and impossible jumps. Option climb walls It is executed with great skill, and the game itself takes advantage of this, creating increasingly complex challenges in which there is no room for the slightest error. But this is Prince of Persia and it rewards style, the art of running away with elegance, so good play is rewarded with a temporary bonus that makes you move even faster and hit harder.

This is a good first step towards what everyone is aiming for: another great Prince of Persia game.

new scenarios What the game includes in this update looks really good: a mine full of deadly traps, a temple, or a beautiful workers’ quarter that shows off the game’s new art direction in all its glory. They don’t change much from what we’ve already seen in terms of action, that’s true, but you no longer have the feeling that your race to the end of the adventure is so linear. There are more options; different routes in each scenario so you decide where you want to go. new bosses? It’s as difficult as you can imagine to create some pretty powerful fight scenes, which at least stuck with me.

To prevent the action of The Rogue Prince of Persia from becoming boring for the most experienced players, Evil Empire allows us increase difficulty games with Awakening rituals make enemies hit harder, resist better, not have certain objects at certain levels, etc. This will reward us with a new type of resource with which in our camp we can constantly improve the Prince’s skills through seven skill trees different, as well as the benefits you can get by upgrading your arsenal or amulets.


In that sense, I still notice a bit of slow progression, but since you now have more variety in objects, enemies, and scenarios, the feeling of repetition is lessened. It’s not that heavy, wow. But back to the game’s big update, as you can see in the trailer and images accompanying this article, The Rogue Prince of Persia. looks very good

. The backgrounds are much more attractive, and the hero and his enemies now display a higher level of detail, which helps make the Prince’s acrobatic moves and exciting boss battles even more spectacular.

When I first played this new Prince of Persia, I told you that its visual style was shocking and could scare more than one person. Now the opposite is happening. Even keeping it the style is so unique and typical of European comicsThe Ubisoft game looks very nice. The music also accompanies it perfectly. I don’t know how to explain it, but when you start jumping and running on walls like crazy with that music in the background… magic happens. And you understand that this is not just a game. That this roguelike could become one of the greatest in 2025 if its authors continue down this path.

With more content, improved combat, and a much flashier production design, The Rogue Prince of Persia is once again knocking on the doors of players around the world. And this time it comes with an adventure that it’s already starting to glow

as you would expect from any other Prince of Persia game.

In 3D games | Playing Avowed for 5 hours was an eye-opener for me, and it’s already the fantasy RPG I’m most looking forward to in 2025.

In 3D games | The return of Spectrum with a new mini-computer has achieved what seemed impossible a few years ago, and is a very good reason to bet on it.

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