Fallout games are enjoying a new golden age thanks to the success of the Amazon series, which has seen a 200% increase in user numbers.

The good reception that the Prime series has had has had the opposite effect than usual: the series is dragging games

Amazon’s Fallout series, inspired by the iconic post-apocalyptic video game franchise, has not only been well-received by audiences and critics (and quite possibly generating some decent viewing figures for Prime Video), but also thus has a not-so-common side effect. Video games in the series are experiencing an impressive resurgence.

Where is the saga? ‘Fallout’ was born in 1997 and almost immediately received a sequel: it could only be played on PC, and it was a traditional role-playing game, although its influence on the genre was noticeable. Starting with Fallout 3, the series switched to a 3D first-person perspective, with only one mainline game appearing, in 2015. Of course, we had six spin-offs, including the famous New Vegas or New Vegas. the most recent, Fallout 76, came out in 2018. Since then, the series has remained without new titles, although it is known that Fallout 5 is still in the early stages of development.

The impressive success of Fallout Shelter. One such spin-off is Fallout Shelter, a 2015 game about building and managing bunkers that was created for mobile phones but was later ported to desktop systems. The game was a success from the start ($5.1 million in microtransactions in just the first two weeks), but the Amazon series gave it an extra boost almost a decade after its birth: when the Prime Video series was making about $20,000 a day in profit. Now he is making $80,000 a day, that is, he has increased his profit by 232%.


Atomic numbers. The growing interest in the games in the series has also affected the last two parts of the game: Fallout 4 and Fallout 76. On Steam, both games have seen a significant increase in the number of players in recent days. Fallout 4 had around 20,000 players and peaked at 84,299 players. Fallout 76, in turn, came from an even smaller player base, around 11,000, and peaked at 41,193 players. Fallout 3 finally has more subdued numbers, but not insignificant for a game that’s over fifteen years old: with an average of less than a thousand players, we peaked at 6,815.

One is made of lime, the other is made of sand. Fallout 4 was one of the first games to allow fans to mod on consoles, and Bethesda has always encouraged this type of activity among players. However, the release of the promising and huge Fallout London mod will have to be delayed until its scheduled date of April 23rd. The problem: The PS5 and Xbox Series versions of Fallout 4, which were unexpectedly announced last week amid the media frenzy surrounding the series, will arrive on the 25th. The FOLON team has decided to postpone their ambitious project indefinitely (almost). new unofficial game in the saga) until they are completely sure that the mod works on these new platforms.

The world is upside down. We’re used to hugely popular video games that generate box office revenue for the TV series or movies they’re inspired by: for example, the Super Mario video games made the animated film a success, but Nintendo’s game sales didn’t show impressive growth. rebirth. However, the nature of Fallout games, which Bethesda has not stopped providing updates for and which have a stable player base, has led us to this opposite of the usual phenomenon.

Title | Bethesda

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