For all these reasons, Kingdom Come Deliverance 2 stands out as one of the greatest RPGs of 2024.

The secret is revealed. Although it was obvious from the rough tracks of Warhorse, the team presents their new project with Deep Silver. The extensive presentation video perfectly conveys the leap in ambition compared to the first part. Daniel Vavra, who is back in the lead, makes it clear: Kingdom Come Deliverance 2 reflects the vision they had during the development of the original.only now do they have enough resources to make this completely possible.

If everything goes well after 6 years of development, it will soon hit the shelves. It’s scheduled to launch for the rest of 2024 on PS5, Xbox Series X|S, and PC..

Bigger and more varied: a real Kingdom Come experience

It’s clear from the start that this sequel isn’t looking to revolutionize the realistic epic RPG we already saw in 2018. From the very beginning, Vavra was determined to build on the mechanics and systems already in place.. What works should not be changed, and continuity in this case is not a burden. At least on paper.

Those in charge constantly claim that the game is “much bigger” on every level. The story is longer, the RPG systems are deeper, and the map size will be double the size of the original. In this sense, they continue to use CryEngine as their graphics engine.which, although not as common in 2024, continues to show its potential in the new generation.

When we talk about diversity, we think of the environment as responding to change. Warhorse is focused on improving the artificial intelligence of people living around the world.. Through our actions we will earn a reputation, thanks to which we will be able to play in the main settlements. They will tell us if we are drunk or naked and we can react accordingly. The criminal system has developed so much that our negative attitude in other settlements spreads information from city to city. And of course, when we arrive at the new one, they will not have a very positive opinion, which will close or open up opportunities for missions.

While they didn’t go into great detail about character building, they made it clear that they were looking for an old-school RPG experience. This gameplay philosophy not only affects how you can solve the obstacles that arise from completing objectives, but also the kind of Henry you want to create.. This work could be seen in 2018, but here they promise that it is captured in its entirety. Yes, you read that right: Henry is back. The game continues the storyline of the original, but the studio explains that the story is written in such a way that you don’t have to play first to find out.

The combat continues to use the same system as in the jousts of the 15th century. Swords and bows expand with the advent of crossbows and other rudimentary devices such as sidearms. questionThey promise that it will be something more accessible to new players..

Two maps, two ways to enjoy the 15th century

The main novelty is related to the design. The map is divided into two regions that coexist contrary to what they offer., always maintaining their characteristic realistic cut. On one side appears the paradise of Bohemia, a lush region full of settlements and opportunities for exploration. What stands out in his photographs is Trosky Castle, a key piece of history.

But the most interesting thing is on the second map. The entire game region will focus on moving the city of Kattenberg., famous for its silver mines and a UNESCO World Heritage Site. Most of the game will take place on its streets, and Vavra himself even admits with a laugh that its size is larger than it should be. It is spacious and full of interiors.. Having saved a lot of distance, it seems like the idea is to place a huge hub like we’ve already seen in the last two Deus Ex, only instead of connecting to other areas via loading times, here it’s one giant area, and in real time.

Its transmission was the “biggest challenge” they faced during development.. Logical. NPC routines, dealing with the environment, moving a little further technically… there are many reasons why the company had a difficult time, but in the end they were resolved in favor of the team. Visually it’s impressive. During the presentation, its aesthetics are emphasized. Even though it’s set in the dark years, that doesn’t mean it’s also dark in appearance. It is full of color and many of its key moments can still be seen in real life.

New RPG attacks 2024

The presentation is enough to make players feel like there is a high-profile RPG to conquer in 2024. Although the general material is performed in real time, We want to see through Henry’s eyes what it’s like to spend time in Kattenberg or ride through the valleys of Bohemian paradise.. Warhorse Studios has the opportunity to become a leading studio in this area.

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